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Nested For loop Grouping

Hi Everyone, I'm making a procedural City generator using nested for loops; public Regions[] regions; for (int x = 0; x < gridX; x++) { for (int z = 0; z < gridZ; z++) { if (x < gridX/region && z < gridX/ region) <--- what i need to replace } } I have done quite a bit of work on it now but what i want to add next is regions, and i cant figure out the math in my head. ![alt text][1] [1]: /storage/temp/188590-capture.png In the example image I could just get the x and z's below and above half but I would like to be able to add as many regions as I want and for it to calculate groups similar to the image above. maybe using a percentage or something? i dunno my mind has gone black from looking at it so much... Thanks in advance!

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