when i press play it says application.playmode in a pop up window and then it continues forever until i end the task entirely. i think it is an infinite loop problem with this script
my script is meant to randomly generate a building with enemies so you can shoot it with a bird like in angry birds.
i think the problem is in this because when i dont check for a tag and just check if it isnt null it works.
raycastHit is just a raycast coming from the middle of the block.
> // blocks and the ground has the tag Ground> if (raycastHit.collider.tag == "Ground")> {> isGrounded = true;> }
@AbandonedCrypt @logicandchaos
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